Project ZomboidProject Zomboid

Project Zomboid Mod List Formatter

Format WorkshopItems, Mods, and Map lines for Project Zomboid servertest.ini files.

Free tool ยท runs in your browser

One ID per line, or separated by semicolons. A leadingWorkshopItems=is stripped automatically.

The mod folder names, not workshop IDs, e.g.tsarslib.

Paste your mod list on the left, and formattedWorkshopItems / Mods / Maplines appear here.

How to use it

  • Collect the Steam Workshop IDs and mod folder names for the mods you want to run.
  • Paste them into the matching fields: newlines, semicolons, or an existing ini line all work.
  • Copy the generated block into your servertest.ini and restart the server.
  • Heed the warnings: WorkshopItems wants numeric IDs, Mods wants folder names.

Guides that use this tool

FAQ

โ–ธWhat is the difference between WorkshopItems and Mods?

WorkshopItems holds the numeric Steam Workshop IDs of each mod. Mods holds the mod's folder ID inside the workshop download, usually the mod's internal name. Most mods need an entry on each line, but one Workshop item can expose several Mod IDs, so the two lists do not have to match in length: the mod author's installation instructions are authoritative.

โ–ธMy server fails to start after adding mods. What now?

Most failures come from IDs in the wrong field, or from Mod IDs that are not backed by Workshop content the server has available. Format both lists here, verify every configured Mod ID is documented by Workshop content the server actually has available, follow the mod author's installation instructions where a package exposes multiple Mod IDs, and check the server log for the first mod or content entry it cannot resolve.

โ–ธDoes this tool upload or store my mod list?

No. Everything runs in your browser. Nothing is transmitted or stored.

Running a server long-term?

QUESTPAUSE runs modded Project Zomboid and Valheim worlds with real onboarding and admin workflows. The community is on Discord.

Join Discord